Group chats & deleting a channel
A room for three to twelve people, and how to remove a channel for good.
Group chats
A group chat is for the handful of people a thing actually concerns — bigger than a DM, smaller and more temporary than a channel. It is an ordinary conversation, so unread counts, previews, reactions, attachments, calls and canvases all work in it exactly as everywhere else.
- Size
- 3 to 12 people. Two people is a direct message; more than twelve wants a channel.
- Naming
- Optional. An unnamed group is labelled from its members — "Dana, Alex & Sam", or "+N" past three. Clear the name later and it goes back to that.
- How to create
- Chat → New group chat, then pick the people.
- Adding people
- Any member of the group can, up to the twelve.
Starting a group with a set of people you already have a group with reopens that one rather than making a second. The match has to be exact — a five-person group is never handed back for a request naming three of them.
Turning a group into a channel
When a group outgrows itself, convert it to a channel. The conversation keeps its history and its members — nothing is copied, the same room changes shape. It is always converted to a private channel, whatever you would have chosen: a public channel is auto-joined by the whole organization on its next chat load, so promoting a private conversation into one would hand its history to everybody at a stroke. Make it public afterwards if that's what you want.
Deleting a channel
Deletion is deliberately stricter than editing, because a channel holds other people's words. You can delete one if you created it, or if you can manage members.
- 1Open the channel's settings and choose Delete channel.
- 2Read the confirmation. It states the real numbers — how many messages will go, and how many people they belong to.
- 3Type the channel's name to arm the button. Cancel is right there and says Keep it.
A channel Noots created for a Noot, team or division can be deleted like any other, and it stays deleted — the reconciler will not put it back. The project, team or division itself is untouched; it simply no longer has a room. The confirmation says both of those things before you commit.
